Showing posts with label Dead Island. Show all posts
Showing posts with label Dead Island. Show all posts

9.21.2011

Dead Island Review


Dead Island was one of those games where you saw the trailer, loved the trailer, and then feared for the production of the game.  If you recall, the trailer was outstanding and I was completely blown away by the emotional strings that it pulled yet at the same time enticed.  At first I was saying, “Oh great, another Left 4 Dead” but as I read more and more about the game it came to be that it was a free roaming RPG rather than a zombie hack ‘n slash.  So without further adieu, I bring to you my entirely unbiased review of Dead Island.

The game starts out at the resort and it’s already a quick paced game, within the first 10 minutes you’re being chased by zombies and having to run away from them.  I loved that.  I also loved the fact that I could rummage through left over suitcases and find a copious amount of money and other necessities that I would need later on in the game.  I had no idea what to expect when I put in the disc so when I discovered that I could travel virtually everywhere and anywhere I was overjoyed to say at the least.

The length of the game was surprising, mind you it’s not Skyrim (with an estimated 300 hours of gameplay) but it was still decently long.  I spent around 60 hours on the main quest without dabbling much in the side quests, which there are a lot of.  Most of the side quests that I did encounter were mostly retrieval quests (grabbing this for this person from this location).

As for the weaponry, that was the most fun aspect of the game for me.  There are weapons strewn  all over the maps, you can pick up anything from a rusty wrench to a debilitating sickle but the fun doesn’t stop there.  You can scavenge nails, blades, duct tape, oleander, soap, etc. and use those ingredients to mod your weapons.  Yes, you can mod your weapons.  I pre ordered the game so I received The Ripper mod automatically which is essentially a baseball bat with a saw blade at the end of it that pretty much gives you auto decapitation if you time the blows right.  Some other mods that you can look forward to are: nail’d mod, shock mod, deo-bombs, and molotovs.  The weapons do deteriorate fairly quickly but there is a way that you can help conserve their life, which is what I’m going to get into right now.

Most RPG’s have some sort of level tree or skill tree, as does Dead Island.  There are a certain amount of major skills and then they branch down to other skills that can aid your character in various ways such as: strength, rage, stamina, weapon deterioration and reloading time.  For example, the more skill points that I use on weapon deterioration, the longer my modded weapons are going to last.  The problem that I see with most skill trees is that it’s fairly simple to level up quickly and max out your character before you even finish the game.  Luckily with Dead Island that wasn’t the case, I actually finished the game with more room to improve my character.

Now onto the graphics…The graphics were reasonable, I don’t believe that they were much to write home about but the way that they used them, well, that was the incredible part.  When fighting a zombie, you have a stamina bar that depletes the more that you swing or the more that you run away from the fight.  As the stamina bar wears down, there is a higher chance that you can get knocked down by your enemy (which was extremely frustrating) and there is also a higher chance that a zombie will literally grab the camera.  Yes, I said grab the camera…and they will shake it too.  The water on the resort looked extremely realistic and I have to admit it made me want to go swimming more than a couple of times.

There has been a lot of controversy surrounding this game regarding the bugs and how it affects the playability.  I know that a lot of PS3 users have been experiencing delayed actions and issues with some quest characters but I honestly haven’t experienced any bugs in the game that have made it unplayable.  All issues (if any) haven’t affected my gameplay and with that being said, I cannot shed any light on any problems.  The only thing that I have yet to try is the co-op but there have been rumours that the co-op won’t even work properly until the patch comes out so you guys will have to wait for that.

Needless to say, Dead Island is going to be a game that I’m going to pick up and play again to achieve all of the challenges and to gain all of the trophies…I’m also stoked on the Bloodbath Arena which I was also granted with due to my pre order.  The main question being, should you buy it?  My answer for you is YES.  The plot is amazing and it was an extremely fun game to play but stay tuned for patch information if that’s what’s swaying your opinion.

8.16.2011

Hot Upcoming Games for Fall 2011

As summer is coming to an end, we start to anticipate many hot games that will be making there entrance into the hands of anxious gamers. Here are some of those games that we have had an eye on for quite some time now.

Call of Duty: Modern Warfare 3
Release Date: November 8, 2011
























Battlefield 3
Release Date: October 25, 2011

















Dead Island
Release Date: September 5, 2011













Gears Of War 3
Release Date: September 20, 2011


Resistance 3
Release Date: Septemeber 6, 2011


Uncharted 3: Drake's Deception
Release Date: November 1, 2011


Elder Scrolls V: Skyrim
Release Date: November 11, 2011

Batman: Arkham City
Release Date: October 18, 2011

Madden 12
Release Date: August 30, 2011


2.19.2011


The other day we discussed the action packed trailer for Dead Island and it seemed to impress millions and millions of you guys and other people on the internet.  So much that they are actually contemplating making a movie for Dead Island.  The billions of hits over the past couple of days since it's been released has really made an impression on Hollywood and has started to tantalize their brains.

Deadline says that the rights to the film were secured by Sean Daniel Company and Union Entertainment (the people who produced The Mummy).  There are numerous studios and agencies trying to get their hands on the rights in order to produce a movie with such quality as the trailer for Dead Island. 

Of course the process is still in its very early stages but Deadline has assured that the movie would take the same approach as the trailer itself.  With the shifting between flashbacks and present day action to tell the story of what happens on Banoi Island and how all of the madness ensues.

Just informing you guys!  I'm stoked :D




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2.17.2011



Many gamers have been raving about the return of Dead Island after its three year hiatus.  They came out with a brilliant cinematic trailer that makes you feel like you’re part of the action, alongside that it also made you feel like you’re watching a movie or a short film.  If this game is lucky, it’ll live up to the hype and gamers will be able to be sucked into this zombie island and lose themselves.

Dead Island is supposedly a first person “zombie-slasher/action-RPG” related somewhat to your typical zombie films.  There will be a single player campaign and up to four friends will be able to join the game and drop in/drop out on the cooperative online mode.  It is being developed by Techland and published by Deep Silver.

Techland (the developers of Call of Juarez) sets the video game at the Royal Palms resort on Banoi Island which is located in Papua New Guinea with characters named Xian Mei (a staff member at the hotel), Logan, Sam, and Purna.  No, there isn’t a real Banoi Island but they certainly do their job to make you believe that there is one.  Banoi Island brings thousands of tourists worldwide and so you are lead to assume that the population would be high.  You and your character check into this Chinese hotel chain and then things start to get weird, starting with guests attacking other guests, infecting them with this disease that begins to spread rapidly.  Think Dawn of the Dead.  The objective of the game is the attempt to escape Banoi Island unscathed and uninfected.

As for the fighting, it’s going to be based mostly on melee weapons so it’s going to be your job to try to fend for your life by using every day items that you can find scoured around Banoi Island.  You will be able to use such weapons as a pipe, paddle, or a broomstick, everything is available to your usage.  Though Dead Island is based mostly on melee, you will be able to gain access to firearms but ammunition is extremely hard to find so it seems to make more sense to pick up that pipe when you see one.  One thing that I find pretty realistic is that your melee weapons can degrade/break with excessive use and if you favour a certain melee weapon, you will have the option to repair it at a workbench (there will be certain workbench locations).

Now that we’ve discussed the shooter options, let’s dabble in the RPG elements.  There will be a levelling system and a skill tree that will assist you in becoming stronger over the course of the game.  As you level up, you will gain access to new tactics, new character animations, and of course boosts in stats.

Dead Island will be multi platform and will be available on the PS3, XBox 360, and the PC later this year.

Although the following trailer really took a toll on my emotional heart strings, the concept was brilliant, though relatively depressing.  Usually, I'd say "enjoy" but I don't really know how enjoyable you will find it.







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